I was making a BRAY display (using 2 ARAY to create a BRAY where you want to draw), but then I realized that the BRAY created by the intersection of 2 ARAY beams does not last long enough.
If changing the life property directly affected the life of BRAY created by the intersection of 2 ARAY beams, it would solve that issue. The life of that BRAY created could be the addition of both of the ARAYs' lives.
If the life is at 0, then the ARAY acts normally. If the life is >0, then this change would take affect.
This wouldn't break any saves, as having ARAY with 0 life acts normally, and changing ARAY's life (currently) does nothing.