nitroglycerin synthesis

  • Enginer
    27th March Member 2 Permalink

    I think it's a good idea to add the synthesis of nitroglycerin by mixing glycerin (soap) and nitric acid (acid), beacause that's how it is actually produced and soap and acid are already in the game

  • MachineMan
    28th March Member 0 Permalink

    You've got a point, if we have the ingredients why not use them.  And it won't break any saves.

  • Hythonia
    30th March Member 0 Permalink

    ...It will. If a save uses ACID and SOAP, it won't work as intended. That's what "breaking saves" means.

    And we don't need it at all.

  • MachineMan
    1st April Member 0 Permalink

    @Hythonia (View Post)

     1:  I'm aware of what "breaking saves" means.

    and 2:  Why would anyone make a save that involves mixing ACID and SOAP, unless this new feature was added?

    Edited once by MachineMan. Last: 2nd April
  • jacob1
    1st April Developer 0 Permalink
    This won't break saves. Nobody is mixing ACID and SOAP.

    If it did break saves, it wouldn't be a big deal.

    "Breaking saves" is reffering to changes that would break a significant number of saves using common materials or reactions. This isn't one of those.
  • Hythonia
    1st April Member 0 Permalink

    jacob1:


    "Breaking saves" is reffering to changes that would break a significant number of saves using common materials or reactions. This isn't one of those.

    Mm, that's entirely fair. My bad.
    I'm still not certain if it's needed, but I guess that could be a useful feature?

    Edited once by Hythonia. Last: 1st April
  • TuDoR2007
    1st April Member 0 Permalink

    i guess it'd be cool for new "refinery/factory" type saves, i like this idea