Edge Mode: Loop Bug?

  • Fusionftw
    23rd March Member 0 Permalink

    When the edge mode is set to loop, any object that is pushed through the edge with PSTN is just destroyed, not looped across. This is happening on the latest version of TPT for Windows 10 (95.0.345).

  • LBPHacker
    23rd March Developer 0 Permalink
    Not a bug, loop edge mode only affects the behaviour of moving particles. Particles being moved by pistons are more "teleported" than moved (i.e. they don't speed up for a tiny amount of time, arriving at their destination after slowing down).
    Edited once by LBPHacker. Last: 23rd March
  • Supercrafter
    24th March Member 0 Permalink

    Bug:mode keeps resetting even though it's set on loop. 

  • LBPHacker
    24th March Developer 0 Permalink
    Edge mode is a property of the simulation, not of the simulator, so it may change whenever you open or reload a simulation.
  • Fusionftw
    24th March Member 0 Permalink

    Oh. Thanks anyway.