Variable Strength Material

  • coryman
    12th Dec 2019 Member 1 Permalink

    I was thinking it would be nice to have materials that melted or broke at different temperatures and pressures, but that could require lots of elements, which would make a mess of the menu. Instead, would it be possible to have an element where the properties are set by TMP and TMP2 for melting point and breaking pressure respectively? To put it simply:

    Variable Strength Material (VSMT?): solid, non-conductive, melts at a temperature determined by its TMP value (in Kelvin), breaks into powder form at a pressure determined by its TMP2 value. Default could be TMP=300 and TMP2=5

    Broken Variable Strength Material (BVSM?): heavy powder, retains TMP value of VSMT when formed (if possible). Also melts at a temperature determined by its TMP value.

    I believe this would be very useful as a building material. It would allow people to build things like reactors easily without having to use indestructable elements by simply tuning the TMP and TMP2 as needed. It could also be used for things like tanks, bunkers, armour and buildings, with the player setting them to be as weak or strong as desired. It could even be used in other ways, such as setting very low TMP or TMP2 values to react to small changes in pressure or temperature. A different name for it might be good though :P

  • 6nop6nop
    12th Dec 2019 Member 0 Permalink

    interesting

  • nousernamefound
    17th May 2020 Member 0 Permalink

    wish this was possible with the way tpt works

  • JozeffTech
    17th May 2020 Member 0 Permalink

    Good idea.

  • MachineMan
    18th May 2020 Member 0 Permalink

    QRTZ has variable strength, QRTZ is fragile when cold and tough when hot. It's at it's weakest at -459.67F and it's at it's strongest at 4170.2F.