CRAY TMP

  • phox
    6th Jul 2019 Member 0 Permalink

    so when you use CRAY, you can change the LIFE of the particle you're spawning with CRAY which I understand, however is there any way to modify the TMP of the particle you're spawning with cray?

     

    also I understand you can use DRAY to copy a particle but some particles decay in life or disappear after a while so DRAY can't always be used, which is why I prefer CRAY however I'm not sure how to change TMP

    Edited once by phox. Last: 6th Jul 2019
  • LBPHacker
    6th Jul 2019 Developer 1 Permalink

    You can't. And yes, stopping the .life countdown is something not even subframe can pull off, so the DRAY way is out of the question too. What particle are you trying to copy with a preset .tmp?

  • phox
    6th Jul 2019 Member 0 Permalink

    I wanted to make a firw launcher that fires already launched firw, sadly couldn't figure it out 

  • LBPHacker
    6th Jul 2019 Developer 1 Permalink

    Ah yes, that's not possible to do. FIRW explodes in its update function, so it's possible to prevent it from exploding using subframe suspension, but that won't stop it from exploding immediately when it goes out of suspension.

     

    That also means that if it's okay that it doesn't fly but explodes only on demand a certain distance from the launcher, it's possible to pull off.