How do I stop blackholes forming,

  • Ketemin
    29th Jun 2019 Member 0 Permalink

    Or more so, how do I stop compression happening when things are transmuted using functions.

  • LBPHacker
    30th Jun 2019 Developer 0 Permalink

    Last time I checked, TPT didn't have any level of alchemy implemented, so I can't help with your transmutation problems. As for stopping black holes from forming, they form when more than 5 particles are stacked on top of one another, or 1500 when in EHOLE, a type of wall. These are hard limits, not much can be done about them, but the EHOLE trick generally solves black hole problems.

  • coryman
    2nd Jul 2019 Member 0 Permalink

    My best guess would be you're layering something like NEUT or PHOT and using the console to turn it into other elements to stack them? If that's the case there are other more reliable ways to layer elements. Otherwise you may have to be a bit more specific

  • Cracker1000
    2nd Jul 2019 Member 0 Permalink

    @Ketemin (View Post)

     If you are using console to "stack" more than 5 particles then they will get converted into BHOL.

    However there is a way to prevent this using Ehole wall. This way the particle stack limit increases from 5 to 1500.

    Note that fusion and some other reactions also lead to BHOL formation.

  • Ketemin
    4th Jul 2019 Member 0 Permalink

    I have a function that makes a metal rust, sometimes blackholes form when too much of the rust forms.