REAC - reacts with elements, properties

  • spareme
    28th Jun 2019 Banned 1 Permalink
    This post is hidden because the user is banned
  • Cracker1000
    28th Jun 2019 Member 0 Permalink

    Yeah i am having problem reading the text. Your caps key isn't working right.

    Also .tmp3 just for a single element addition isn't going to happen.

  • spareme
    28th Jun 2019 Banned 0 Permalink
    This post is hidden because the user is banned
    Edited once by spareme. Last: 28th Jun 2019
  • LBPHacker
    29th Jun 2019 Developer 0 Permalink

    This is indeed not a property ray but has the exact same problems as a property ray. It's complicated to use, depretaces other elements like most multitool-style elements do, has many edge cases and doesn't bring anything new to the game.

  • Supercrafter
    18th Aug 2019 Member 0 Permalink

    @spareme (View Post)

     It would add a ray of problems because you have to wire the reaction codes to the probs and it would add nothing to the game, saves might even get worse because they don't have to trail and error the reactions, they could just lazily use reac to make a save! 

  • _Theo
    18th Aug 2019 Member 0 Permalink

    Honestly tmp3 sounds interesting, life is already used for temporary particles, tmp1 and tmp2 are already used for a LOT of funky "on placement", "initial", "clock" etc things, an extra variable to store things in while using tmp1 and tmp2 for other things would be kinda nice.

  • LBPHacker
    18th Aug 2019 Developer 0 Permalink

    There's currently no need to add it though.

  • Supercrafter
    20th Aug 2019 Member 0 Permalink

    @LBPHacker (View Post)

     Maybe for pipe deco retaining capabilities? 

  • LBPHacker
    20th Aug 2019 Developer 0 Permalink

    I see the appeal, I don't see the reason.