Cracker1000's mod (aka crack mod) is a feature loaded modification of The Powder Toy that comes with tons of new, cool elements and features. Almost every tool you need for making high quality saves also comes pre- installed with it.
Monthly updates makes sure you are always running the latest and most bug-free version of the game and 100% compatibility with the official version ensures a hassle-free experience while publishing or loading saves. Install now.
Major changes/ features:
45+ new, unique elements to play with (click here for details).
Improved HUD that shows much more information about particles like velocity, different temp. units, date and time, etc.
In-game element editor that allows you to edit any element property as per your need.
Customisable themes and filters.
Online save comment/ vote notifications.
Auto Invert tool option.
Password protection system.
Inbuilt texter for typing texts in game!
Built-in auto stamp feature with interval controls.
Load random saves when searching for new ideas with the random save loader.
Option for showing all the hidden elements.
In-game messages for important occasions/ releases.
Vote counter enabled for online save browser (You can now see the vote counts like android port on PC)
In-game feedback/ reporting options.
Detailed offline wiki for mod elements that's always there for help.
New tools and gravity modes.
Script manager and multiplayer script comes pre-installed with the mod.
Notification when a new mod version becomes available (thanks to jacob1's build server).
Recent changelogs:
37.1.72: 31/05/22
New element: MGNT (Electromagnet, will definitely attract you :P).
Updated internal script manager to v3.12
Prevent ELEX from turning into WHEL.
Fix screenshots getting overwritten on Mac.
New update to stack tools.
Fix LED losing its default colour after saving.
Proper support to stacking particles.
MISL doesn't activate if there's a blocking INSL between it and PSCN anymore.
Make cross-Hair show proper X and Y coordinates when inside zoom window.
Stack positioning now also works when using zoom.
Fix TPTMP not loading when updatedmp file was still present.
Add compatibility for running older lua scripts requiring pavg property.
37.0.71: 27/05/22
New element: GSNS (gravity sensor)
Revamped stack tools with better controls
Fix developer button stacking if clicked multiple times
Updated internal notification script
Changes to filter and brightness settings
New fail detection that checks for script errors.
Faster and more accurate MISL also fix MISL getting displaced by gravity.
LITH now reflects PHOT with varying wavelengths based on its charge levels
Make Texter follow theme colours
Fix typos in WIKI
Fix int to float conversion errors while compiling
New message indicator that also acts as a button
Changes to reset option (Always performs a full reset now)
New Icon for mod (Thanks to @xphere07)
Remove some unnecessary checks from BEE element
Fix potential crash when using PET around edges
Improved update function for internal multiplayer script.
Let NEUT pass through BGLA element
Fix cryptic Lua error built-in elements could sometimes produce
Added chemically strengthening GLAS (expose GLAS to molten SALT)
Element scroll bars no longer show in menus that don't scroll
36.4.65-36.6.70:
Fix crash if certain elements were used near edges.
Fix WHEL not stopping once rotated.
Fix Texter errors when reaching max line limit.
Update internal version number to match latest release.
New elements: Napalm and Wheel! (spins when powered with PSCN). Set wheel size with .tmp.
Update LED to support Dcolour. Now you can set any colour to LED instead of just a few limited presets.
Changes to crosshair
Fix start screen version number
Detect and auto disable if user is running a new version of notification script.
Improved Invert-tool mode.
Remove the colour changes for fps counter.
Add network status indicator.
Developer mode (do not attempt to use it unless you know what you are doing!).
Fix some texter errors.
Fix normal texter fonts
Update Maticzpl's notification script.
refreshes every 5 minutes instead of 10.
Notifications now follow themes properly.
Double the notification check limit to 60 saves.
Disabling notifications does not require a restart anymore.
Bug fixes and other changes from latest snapshot:
Note: Changes that restrict version to 97.0 weren't included in this update.
Redo code that makes SOAP float on OIL
Prevent SaveRenderer from calling into Lua
Fix crash when trying to render an empty stamp
Fix TRON being unable to pathfind to the top and left edges of the screen
Handle SDL_CreateWindow failure slightly betterFix crash on exit if any modern particle callback is registered
Fix pipe mirroring
Download links:
Windows 64-bit
Windows 32-bit
Linux 64-bit
MacOS
There are 3 elements I've always wanted:
Name: ION
Colour: Whitish-blue, like NEUT but brighter
Properties: Transforms into ANIN at random, reacts with ANIN creating ENGY
Description: Ions. Randomly turns into ANIN and reacts with anions.
Name: ANIN
Colour: Very dark red
Properties: Transforms into ION at random, reacts with ION creating ENGY
Description: Anions. Randomly turns into ION and reacts with ions.
Name: ENGY
Colour: Black. Pure black.
Properties: Life starts at 100 and decreases until 0, at which point it turns into 1 particle of ANIN and 1 particle of ION
Description: Energy.
Alright i will try to add these elements possibly in next update.
@Cracker1000 (View Post) I will come up with new suggestions, it takes time to think of such things.
Updated3.0:
Changelog:
Fixed element ID conflicts.
Added RBTR element.
Added various new reactions to elements.
Make LNDM stickman sensitive.
Fix some elements not showing up in hidden menu.
That's what I suggested him to do, but he's been awful busy. Also I think he forgot I suggested it lol, I will give it a new name. Until then it's just INSD, for now. Also it's supposed to asorb heated electrons, photobs, neutrons, and photons. Since it's supposed protect nuclear reactors, space stations, etc. From radioactive element reactions and so forth.
New name for INSD in the future, I'll private message you about it. When I think of a name, which could be months. Just kidding, probably about four days total.
Also LNDM in the future will be be better, No spoilers are going to leak out. Update INDS will be renamed Demron, DMRN. Since the element is a fabric and Demron is a fabric that protects you from radiation and asorbs heated electrons, neutrons, photons, and protons.
Thanks but this is already planned.I am looking forward to provide builds for other Os so using GitHub becomes must.