With the Powder toy getting so big (in terms of elements) I think that some things could be changed to help improve general ergonomics within the application.
Category Suggestions: • “light†category: Photons, glow, filter, liquid crystal and breakable metal to be added • “Electronics†to be split further o At least the separating of “real†electronics from others  Photons, Lightning, liquid crystal, electrode, powered clone, heat switch and pump removed and sorted into more relevant categories o Perhaps an “Electrical†and “Electronics†as separate o Electrical category could contain elements affected by electricity, but don’t conduct it or use it as their sole purpose. • “Tools†category created, as a touch tab on the left side of the screen (i.e would only be visible as a menu when moused over, like older style menu) o Would contain non-particle elements: Air, Vacuum, Heat, Cool and Eraser • “Spatial†category: warp, in and out portal, black and white holes and pipe to be added o “Spatial†could be renamed “Fundamental†to incorporate clones and void • Solids could be split into “Natural†and “Artificialâ€, solely for decreasing size o Natural and Artificial could potentially be subcategories of the solids tab (two menu icons could appear horizontally from solids button when moused over)
Useability Suggestions: • Primary, Secondary and Alternate element shown in a touch tab on left hand side on screen o Kind of like paint etc. • Recent elements: shows a list of the last 5 elements used (once again as a touch tab on the left) o Helpful when doing repetitive sections • One channel change per second/click with heat and cool on Wi-Fi (ie. Wi-Fi changes in 100 degree increments o Same could apply to colours for Filter
Whilst my coding skill isn't great, I think these features wouldn't be to hard to implement and would help with usability a lot
What do you guys think? Post what you think of these ideas and any further suggestions or alterations to this that might be helpful.