storage

  • kobalt
    17th Mar 2018 Member 0 Permalink

    how do i store information in those colored thingies, i dont know where to learn this stuff

  • TPT_PL
    17th Mar 2018 Member 0 Permalink
    What the [CENSORED] are you saying do you interpret as colored thingies?
    Edited once by jacob1. Last: 17th Mar 2018
  • tptquantum
    17th Mar 2018 Member 0 Permalink

    FILT data?

  • kobalt
    17th Mar 2018 Member 0 Permalink

    like the way people use those color things for those crasy subframe stuff

     

    EDIT: nvm just in the not subframe storage of info

    Edited once by kobalt. Last: 17th Mar 2018
  • _Theo
    18th Mar 2018 Member 0 Permalink

    I think it is the Filt optical storage. Probably. Maybe. No clue.

  • kobalt
    18th Mar 2018 Member 0 Permalink

    2229844 this save uses those colors to make print

  • mark2222
    18th Mar 2018 Member 2 Permalink

    That save actually has three types of "colored things". When you mouseover a particle, its type should appear in the top-right (press 'H' if you don't see it). There's a PHOT stack, where the data is read from, there's FILT/BRAY, which does computations on the data like demultiplexing, and there's deco'ed INSL which is what is actually assembled into the image itself. You've got to be more specific.

     

    FILT: FILT can be found in the solids menu. Use the PROP tool in the tools menu to set its ctype, which is how data is stored. If you write the ctype out in binary, which bits are set determine FILT's color. ARAY reads and processes the data in FILT by transferring it into BRAY, DTEC transfers the data in BRAY back to FILT.

     

    PHOT: In terms of data, it works exactly like BRAY -- set its ctype with PROP. You'll have to also use the PROP tool to set its vx and vy to zero. It's used over BRAY in some cases because it can be layered a lot.

     

    Deco'ed INSL: Press 'B' to toggle the deco menu, which you can use to change the color of things (doesn't need to be INSL). This doesn't actually store data in the particles, since there's no way to extract the deco color of a particle for computation. In that save, a particle ROM is used to convert FILT data into deco'ed INSL, but it's not possible to go the other way.

     

    Read the wiki for more information on how to use each particle.

  • Yazza
    31st Jan 2023 Member 0 Permalink

    im trying to make a computer that can do you know... computer stuff

    and im trying to make one that also stores information or data for a long time, i want to learn this so 

    when a data/information will be needed later it needs to stored...

    also please explain it in a way that 3rd grader can understand

    (Im NOT a 3rd grader)