The importance of a last resort.

  • dayday24
    24th Nov 2016 Member 0 Permalink

            I have recently realized that TPT will, inevitably, go dark. This game has no source of income and is coming out of the pockets of 5 people, or rarely some donations. So, to avoid this inevitability, I have plans for a last resort. When the servers go dark, everyone will have their own program, this is the magic of TPT, you can still play it even when it dies, just no more community. But, who says that even when the servers go dark, there is no more community?


            TPT is a relatively small game, only 10 Megs if you use hard drive storage for some of your favourite saves. And the internet usage is very little. However the online save aspect is enormous, mainly being flooded with irrelevant hogwash. These factors make TPT an excellent candidate for Peer to Peer networking (P2P) if we can instill stricter rules for saving to get the number of saves down to manageable levels, we could handle this. The aspect is simple, you would save your creations on your hard drive (For those of you who do not know how to do this just hold down Ctrl while using the standard save functions.) and have an option to 'broadcast' it. TPT is amazingly fortunate to have users all over the world, as time zones would not be an issue. However users across the world have significantly slower internet than a central server.

     

     

           However, as mentioned before, the internet speed will not be much of an issue. Turning the instant download of a save into maybe 10 seconds at most, much better than never. People can also elect to save other saves onto their own computers, with a storage limit variable option, and can act as a small server, this can run in the background of the PC not using much processing power. We will have people with toasters who are solely users, people with decent PCs who will have 50 Gbs or so of saves, and the amazing people who will use their cluster computer to help. This will be quite a feat to program, and I understand if you ignore me. Connections will be spotty, however it is much better than nothing at all.


           This will hopefully never happen, as we can probably be funded by donations from our very expansive user-base. Or the potentially deep pockets from one developer or moderator. But, if the money stops, and the servers go down, the TPT save base could transcend mortality itself. This is my proposition, would you embark on this journey before it is too late?

    Edited 4 times by dayday24. Last: 24th Nov 2016
  • randalserrano
    24th Nov 2016 Member 0 Permalink

    Actually, the game does have a source of income that they use. The advertisements on this website for instance. Not only that, there will always be someone who would be willing to help with keeping the community going.

  • dayday24
    24th Nov 2016 Member 0 Permalink

    Yes, but the adverts give a fairly measly income, and the servers being shut down are an inevitability.

  • jacob1
    25th Nov 2016 Developer 0 Permalink
    My main concern is that I don't have a backup of the saves and the database. Only Simon does. A save backup of the saves would be smallish, a database backup would be even smaller. I don't know the exact sizes though.

    I could definitely pay to host this myself, I don't even need or want the ad. I just don't have the stuff. I'd make sure there are offsite backups, i'm sure there are now but I don't know where.

    I think it would be just be better to have someone like me have a backup / the saves, I would make sure they aren't lost :P. A P2P model might not be best ... but I would like if there was a button to download all of your saves, and otherwise just back up all of your stuff. I have a python script to do saves right now.
  • techyman305
    25th Nov 2016 Member 0 Permalink

    @jacob1 (View Post)

     Do you have any way to add that feature to your mod?

  • Breaker4life
    29th Nov 2016 Member 0 Permalink

    @jacob1 (View Post)

     How about youtube? Since it is your game, in part, create a youtube account which posts the saves on front page. Every thousand views on youtube is one dollar, and I know people would watch it. Hell, you could also post up new elements and how they work so we all get a better understanding of how they work. 

     

    Also, there are peak months and low months on youtube. Well, semesters is a better term. Winter and pring, the revenue is usually 50 cents per 1,000 views or 1 dollar per 1,000 views. During Summer and Autumn, the income ranges from 1.50 per 1,000 views to 2 dollars per 1,000 views. 

     

    Revenue racks up considering the pay terms on youtube are per month or per year, not per week. This may actually help you lot. 

     

    Also, some users can spend time building a save for front page, record it, then post it on the channel to build up revenue for the game. 

  • Sylvi
    29th Nov 2016 Moderator 0 Permalink

    I'll give you this note: it's not easy considering the current environment.

  • jacob1
    29th Nov 2016 Developer 0 Permalink
    @Breaker4life (View Post)
    I already said money wasn't what I was worried about here, TPT doesn't need to be monetized. I'm more worried about lack of interest by the owner / all the developers (including me, although I still develop sometimes). Also see @Lockheedmartin's comment.
  • Atari
    30th Nov 2016 Member 0 Permalink
    I think the powder toy is also suffering from a decrease in users. I've only been on a year and have noticed a slow decline in both popular and lesser known accounts. This next part might be bold:

    We could submit the game for the Steam Greenligh program?
  • ChargedCreeper
    30th Nov 2016 Member 0 Permalink

    jacob1:

    @Breaker4life (View Post)
    I already said money wasn't what I was worried about here, TPT doesn't need to be monetized. I'm more worried about lack of interest by the owner / all the developers (including me, although I still develop sometimes). Also see @Lockheedmartin's comment.

     

     

    Just my opinion... The one biggest thing that will ensure that TPT will never die has already been done... making it open source.

    Edited 2 times by ChargedCreeper. Last: 30th Nov 2016