Ive been wondering,how people make mods. all i want to learn is the basics of mods,like how to create a new element and manipulate its physics.
dofile("myscript.lua"). This will load your mod and it'll apply all the changes.
dofile("myscript.lua"). This will load your mod and it'll apply all the changes.
the TPTElements code editor is not working. What shall I do?
How do I do it manually in the game's source? I want to make a mod with the game's source, Am I able do it? Appreciate help.