New Way to Paint

  • Solace
    28th May 2016 Member 0 Permalink

    Instead of manually having to colour an item and have it look bigger or messy, why not give us the ability to highlight an area, write in the proper colour code, then click enter. Voila, new colour, no mess. I've tried paint before, and it's quite annoying. 

     

    Hell, be fancy. Allow us the ability to change the colour of fire, and lightning using the same way. Just click on the paint tool, and then have a popup next to the tool saying "Regular way or colour coding?" Click the option best suited to yourself, then bam. Doesn't matter if it's harder. Quality is what you get. Considering the paint tool you have, in my case, can't paint one block at a time. 

     

    This way makes it easier to make an art save and a cool save. Change the colour of the fire and lightning during an explosion. Change the colour of tron easier than the way right now. Tron is like separating skittles by colour. Some tedious work. 

  • jacob1
    28th May 2016 Developer 0 Permalink
    I don't entirely understand what you are asking for, but i'll reply anyway with some reasons why things are how they are now.

    I think one of the things you are asking for is the ability to color in an area, not necessarily specific elements? So like you could draw a red square over the simulation and it wouldn't affect anything. If so, this is actually how it worked originally for a few days before we changed it to how it works now. Which I think is a lot better / more useful in almost all cases. People who want to make art usually use DMND or similar. In my mod I added PINV (powered invisible) which effectively lets you use the old kind of deco. Although PINV doesn't have the nicest code.

    As for "Changing the color of fire/lightning", this is actually possible for a lot of elements. Try coloring GAS, for example. The reason it doesn't work for FIRE/LIGH is because they have special graphics code. FIRE does some weird stuff to look good. LIGH doesn't do anything weird as far as I know, so i'm not sure why deco doesn't show properly, although it might be because right now, it won't copy the deco color on the single pixel of LIGH that spawned it all. So there wouldn't be a reason to show deco on anything in that case. But we could change this so that an orange LIGH pixel would create an entirely orange lightning. As for TRON, maybe it could keep deco color on new heads.

    Since I maybe didn't fully understand, i'm not sure why we would need another popup after selecting the deco tool to decide which "method" you are using. There shouldn't be a popup anyway, that would be annoying and there are better ways to solve stuff like this.
    Edited once by jacob1. Last: 28th May 2016
  • Solace
    28th May 2016 Member 0 Permalink

    @jacob1 (View Post)

     The colour code index. Instead of manually painting with a brush or trying to control fill a space, you right click the space, type in whatever code you want, say #000000 for for black, then click enter and the set you highlighted turns black. The deco tool available now doesn't work the way I thoguht, or I'm just special. Everytime I try to pain one square, it paints three, which is annoying. It looks sloppy when you use the brush. 

     

    Basically, by highlighting a single area, then right clickiing and typing  in a code, you get the exact colour you're looking for and not something closely related. 

  • jacob1
    28th May 2016 Developer 0 Permalink
    @Solace (View Post)
    I think you must be doing something wrong? Or are just confused about how the deco tools work.

    First make sure you have the normal deco tool selected, not one of those other weird ones. Then, deco works just like any other brush in the game. You can change the brush size / draw, or hold ctrl to do boxes, or hold shift to do lines, or ctrl+shift to flood fill. If it paints 3, maybe you just have the brush 3 wide? I don't really know.

    To change colors, just click on the square in the bottom-middle of the screen. There are sliders and stuff and you can change the color (RGBA format I think).

    If you can get a gif / video of what you are doing, might help me figure out what you mean.
    Edited once by jacob1. Last: 28th May 2016
  • Solace
    28th May 2016 Member 0 Permalink

    @jacob1 (View Post)

     Once I figure ou how to record a video on my computer whilst playing a game at the same time. The problem is, everytime I paint with a one by whatever line, it fills in three blocks wide and not one block wide. That's not ideal. 

     

    Also, it'd be a lot more useful to type in a set code for an exact colour rather than guessing 

    Edited once by Solace. Last: 28th May 2016
  • jacob1
    28th May 2016 Developer 0 Permalink
    @Solace (View Post)
    I still have no idea how you are getting it to paint 3 blocks wide. Just scroll down until your brush is only a 1x1 pixel. It works fine for me.

    And you can type in an exact color code. Click the square on the bottom of the screen, there are textboxes for red, green, blue, and alpha. It also shows the hex value right there. The only issue is that the hex value isn't directly editable, but you can easily get the one you want with the textboxes.

    Anyway, I am going to sleep now, I can reply again in the morning.