Insulation

  • MagusLucius
    11th Feb 2016 Member 0 Permalink

    I don't know if this is a bug or a feature, but it seems to me that if spark can't traverse a single layer of insulation, that it shouldn't be able to toggle/trigger powered materials on the other side either.

     

    it's easy enough to work around by just adding another layer of empty space between any powered particle you don't want activated and a potential activation source, but it's annoying and inconsistent.

     

    I have an example in ID 1935674, but it's easy enough to replicate and I can't imagine I'm the first to notice it.

  • jacob1
    11th Feb 2016 Developer 0 Permalink
    I've definitely noticed it, it is especially annoying with PSTN (because PSTN can be triggered by any spark at all, even things like SPRK(WATR).

    Fixing it would very likely break a lot of stuff though. I was working on a way to fix bugs without breaking compatibility here: https://github.com/simtr/The-Powder-Toy/tree/electronics-compat But then I forgot about it / stopped working on it. I need to decide how best to do it.