Ctype wall?

  • bubguy20
    22nd Sep 2015 Member 0 Permalink

    A wall that only lets its Ctype through. CWAL

    Edited once by bubguy20. Last: 22nd Sep 2015
  • jacob1
    22nd Sep 2015 Developer 1 Permalink
    Sorry, this doesn't make any sense at all. Walls are not elements, they don't move, have any properties at all (no .tmp, no .temp, and no .ctype), and are just static things on a 4x4 grid. Since they have no ctype, then this really can't be done.

    There are several other options you have though. Most involve using STOR. You can set STORs ctype and it will only eat particles of that type. Then you either spark some PSCN nearby to make it release the stored particle (Edit: Or ARAY works too and is really nice), or you have the STOR pass into PIPE/PPIP (or PRTI in the next version).
    Edited 2 times by jacob1. Last: 22nd Sep 2015
  • bubguy20
    23rd Sep 2015 Member 0 Permalink

    I didnt know that.

     

    Thanks for the feed back.