- move FUSE into the EXPLOSIVES menu
- move WWLD into the LIFE menu (stuff in there isn't used very often, so it's OK if it scrolls)
- move MERC into LIQUIDS
- move EMP into EXPLOSIVES
- remove FWRK from the menus (it can still be accessed from the console)
- move SHLD into ELECTRONICS
Now the menus don't scroll anymore! (plus they make more sense!)
It isn't technically GOL, but it is pretty similar.
Great idea
A lot of these ideas don't make much sense, moving WWLD at all doesn't make sense, it doesn't belong anywhere except electronics. Removing FWRK is just pointless. Although I agree that the menus need to be sorted out. A lot of moderators think so too.
Maybe we could put the debug menus on the right, so they don't cover up the top of the simulation area.
EDIT: like this (sorry for the crappy picture, but you get the idea):
here's a better thing:
I have a lua file set to autorun which moves around and unhides all the elements.
I move DLAY and SWCH into powered.
TRON and EMBR into sensor. (TRON changes direction if it senses something, EMBR disapears on contact)
STOR, GBMB, BHOL, WHOL, VENT, VACU, PRTI and PRTO into force. (its more like movers now)
FUSE into explosive.
MORT and BIZG into gas.
FRZW and MERC into liquid.
EQVE into powders.
TUNG, PSTS and BIZS into solids.
GLOW into radioactive.
LOLZ, LOVE and INSL into special.
And SPRK and erase into tools.
SPRK should get its own dedicated button on the right. soo many saves need to be sprk'd.