New HUD (RCA's HUD XII) RELEASE

  • RCAProduction
    30th Sep 2014 Member 0 Permalink

    This is the release of RCA's HUD Version XII. It includes a few of my favorite/experimental elements. This is what I use for everything, and now the original HUD looks pretty bad and useless to me XP

     

    Tip: Press M for my "Realistic Mode" which resets the temp every five frames, and turns WTRV into water. I love using this while bombing stuff, makes it a lot more fun and realistic XD HOWEVER, it ruins most electronics, and the only way to reset it is to X out of TPT and open it again. If you encounter a save that isn't working, don't downvote!! First make sure Realisitc Mode isn't on!!

     

    Anyways, have fun! Tell me what you think of it!

     

    Download/Copy/Save from here: http://pastebin.com/raw.php?i=UNjXNW0T

     

    Enjoy!

  • QuentinADay
    24th Oct 2014 Member 0 Permalink

    Nice, You should really add the new HUD to this: http://starcatcher.us/scripts/browse.lua

     

    I'm not really sure that you should put the entire mod on there though

  • jacob1
    25th Oct 2014 Developer 0 Permalink
    Well at least the HUD portion is submitted on there now :D, find it here: http://starcatcher.us/scripts/browse.lua?view=25

    I also fixed the spacing before approving it, and edited it to actually make everything a local variable because I felt like it. This is pretty cool, I once made a lua script to try and add a new HUD but it wasn't good because there was no way to get half of the info yours has like pressure back then.
  • RCAProduction
    22nd Nov 2014 Member 0 Permalink

    Yay!!! Thanks guys!!

     

    --Edit: Version XIII coming out soon. Includes a color temperature scale, and several windows with info, credits, etc. that can be accessed from a menu button. I may also include another element section.

    Edited once by RCAProduction. Last: 22nd Nov 2014