Is it possible to turn mods intoscripts?

  • DanielGalrito
    15th Aug 2014 Member 0 Permalink

    There are many mods that look interesting, but almost all of them are outdated or dont work for me so i wanted to ask the community if its possible to turn mods into lua scripts so these can be runned on the last version of tpt and also run with other scripts. The idea i have is to use other scripts as templates and change the code on them to fit the mods elements i want, and get the properties from sources. Sorry if its confusing, english is not my main language.

    Thanks for reading! ;)

  • jacob1
    15th Aug 2014 Developer 0 Permalink
    It's not possible to do this, sorry ):

    If a mod won't run and the source is available I can try compiling it for any platform myself. I can't update mods to newer versions though.
  • DanielGalrito
    15th Aug 2014 Member 0 Permalink

    Ok, but i can try lua scripting using other scripts as templates and change the properties into the mod elements porperties.

  • boxmein
    15th Aug 2014 Former Staff 0 Permalink
    You can definitely look at the changes the mod introduced and write your scripts based on that... Note that some features may not be as available as they are to C++ mods.