I have been trying to compile the Powder Toy according to this tutorial. I got as far as to the last step, of going to the source code folder. However, the given command:
scons --macosx --release --stable --sse2 --nofft
came up with an SCons error saying that --stable option requires an argument.
I tried entering instead
scons --macosx --release --sse2 --nofft
and received a fatal error that 'SDL.h' was not found. So I added the path of 'SDL.h' with
sudo scons --macosx --release --sse2 --nofft --sdl-dir /dev/libs/SDL-1.2.15/include
and I got
scons: Reading SConscript files ...
scons: done reading SConscript files.
scons: Building targets ...
scons: `/dev/libs/SDL-1.2.15/include' is up to date.
scons: done building targets.
But I checked the build folder of The-Powder-Toy and SDL-1.2.15 and neither of them had a compiled powder-x file.
Any ideas as to what I did wrong? Or is the Mac build tutorial not up to date?
Thanks for the info. It still didn't build, but said SDL.h could not be found even with that added line. Mac Sconscript does seem very broken... I guess I'll try to compile tpt on Windows, for now.