Since we are currently limited to 14 wall types, I think there should be a way to make customizable walls that can have certain properties edited. I have listed them below.
Editable Properties:
In addition to these properties, there should also be a way of seeing what properties are assigned to a wall. This could be done by double clicking the wall, which will pull up a property selection menu. From there, you will be able to edit the properties of it.
You will also be able to save walls you have created, and just as easily delete or re-edit them. The walls can be chosen in the regular Walls tab to the right,but you can double click the tab to create a new wall, or double click a pre-existing wall to edit it.
TL;DR:
There should be customizable walls where different properties can be edited such as elements that are blocked, elements that are absorbed, etc. There will also be a setting in which you can edit or delete pre-existing ones.
its to correct/easier calculation of ambient heat and pressure. walls cannot be 1 pixel thick , EXCEPT the pressure and ambient heat zone change is becoming 1 pixel thick too,because that will ENTIRELY bug the powder toy game.
So, what happens if you upload a save with a custom wall? Will the people who open the save have the new wall created for them? Or will it crash powder toy?
Actually, you could have the custom wall data embedded in the save, sort of like particle properties.