TRON bug?

  • BigPig
    13th Aug 2013 Member 0 Permalink

    TRON will not turn around when it is in the streamline.

  • Catelite
    13th Aug 2013 Former Staff 1 Permalink

    ...I don't think this is a glitch. If anything, it's an exploitable feature. Good job o.o

  • cyberdragon
    14th Aug 2013 Member 0 Permalink

    HA...a few turned on me. Now it's a glitch. :P

  • Pilihp64
    14th Aug 2013 Developer 0 Permalink

    To make wall checks easier, I decided TRON was just going to avoid ANY wall.  So the TRON thinks it will be dead, which skips any sanity checks (a random turn check might still go).  TRON doesn't kill itself though, it 'dies' because of a failed part_create for the head, if a particle can be created on a wall type, it will go through.

    Edited once by cracker64. Last: 14th Aug 2013
  • jacob1
    17th Aug 2013 Developer 0 Permalink
    I can probably fix this, there is now an IsWallBlocking function that does all the fancy wall checks for you without needing to list every type correctly.