Element ROTR

  • 1Dascool1
    22nd Jul 2013 Member 1 Permalink

    I had this idea for a element for the forces section. All the info is in a save called "element ROTR" I would greatly apriciate it if you were to look at it.

     

     

    Thankyou for your time,

    user 1Dascool1

     

    Edited by jacksonmj: added link to save

    Edited once by jacksonmj. Last: 22nd Jul 2013
  • minecraft-physics
    22nd Jul 2013 Member 0 Permalink
    First of all, You can link to your save by using ~(saveid) without the brackets.
    This basically seems like the Powder Game's WHEEL element, which poses a couple of issues if you want to make it move solids.
    spinning any solids would cause them to become distorted in shape and basically useless, resulting in a random mix by the time it's turned back around.
    Moving solids such as this one are impossible in the powder toy because of the way it's coded, so this idea probably won't make it into the official version.

    Edit-jacob1: no it won't make it into my mod :P

    Edited 3 times by minecraft-physics, jacob1. Last: 22nd Jul 2013
  • jacob1
    22nd Jul 2013 Developer 0 Permalink
    sorry, this just isn't easily possible, and there are many more things I would rather do than try and make this, it's just too hard and probably wouldn't turn out right. The reason, is that it's basically moving solids. You can't easily push solids, since they just get stuck. They would exist in the ROTR forever. Other elements seem possible to push, but getting it to push them correctly would also be hard.

    Moving solids are one of the things that are generally rejected, they just don't work.

    * leaves thread unlocked in came someone has anything useful to say, if not lets it die *
  • Cacophony
    22nd Jul 2013 Member 0 Permalink

    Man, I really dislike it when you have to peer into a save to get into the details. It's just so unnecessary.At least you just look at it from your browser rather than view it in TPT.

     

    Anyway,moving solids aren't possible in TPT due to its coding. I can't see much use for this element, given that it can push solids, which I don't see much use of. Also, it's likely that this element is gonna be so buggy, it's more practical to use a simple detector wall or sensor.

  • 1Dascool1
    22nd Jul 2013 Member 0 Permalink

    Sorry about that