Powder toy mobile?

  • doorbellguy1
    8th Jul 2013 Member 0 Permalink

    The powder toy is just an amazing simulator. Love it. Although I have always wanted a mobile version. Maybe an app. Free or not. Just if you can't quite make it that's OK. I'd love to see it though!

  • Hatter
    8th Jul 2013 Member 0 Permalink

    @xetalim: What about iOS?

     

    The problem is that an app would be too laggy for something as large as TPT. But what if the app required internet access? Then it could be possible, right?

  • randalserrano
    8th Jul 2013 Member 0 Permalink

    Everyone keeps saying it would be too laggy. People are not understanding that the processors of those new phones are actually pretty awesome. They have a bit of power to them these days. They are able to run a very laggy game without much trouble. The problem with having powder toy on IOS or Android is the fact it would take a long time to code it.

  • therocketeer
    8th Jul 2013 Member 0 Permalink
    @Hatter (View Post)
    the ported version runs at 30-40 fps on my device with generous particles on screen
  • Sylvi
    8th Jul 2013 Moderator 0 Permalink

    @Hatter (View Post)

     Apple has certain terms that prevent us from releasing a port at the App store. Essentially wiping out most of the population from accessing it.

  • minecraft-physics
    9th Jul 2013 Member 0 Permalink

    not to mention that on a mobile device or even a touchscreen tablet, the precision required to place particles would be near impossible to obtain

  • greymatter
    9th Jul 2013 Member 0 Permalink
    @minecraft-physics (View Post)

    Use a stylus. More precision than touching, but less than using the mouse.

    @randalserrano (View Post)

    True. The latest smartphones have about 500 MHz more processor power than my old computer.
  • MiningMarsh
    9th Jul 2013 Member 0 Permalink

    @greymatter (View Post)

    They are ARM though, so the extra processing speed might not translate to a faster machine. x86 has a far larger instruction set, and can carry out similar operations in less cycles, due to its CISC nature. AMD is RISC, so their processors tends to be a bit slower, but are usually far smaller and more energy efficient. Something that may take 5 operations on an AMD machine could just be optimized to a single operation on an x86 machine.

  • jacob1
    9th Jul 2013 Developer 0 Permalink
    I was hoping on getting a tpt compiled for android. If I did this I would make two versions: one full version for powerful tablets that can handle it; and one smaller version with a smaller size, features cut (water eq., maybe newtonian gravity, some useless elements, etc.), and maybe some rewritten simulation (like the water update code) to be less laggy. I would basically just try and get it to run on my phone at 60fps. The current android tpt that someone else made runs at like 40fps on an empty screen, and slows down fast.