Planet Simulation

  • KOTOM
    24th Jun 2013 Member 0 Permalink

    Maybe simulation physix mode like here http://dan-ball.jp/en/javagame/planet/ is good idea? Like a expansion of radial gravity.

  • xetalim
    25th Jun 2013 Member 0 Permalink

    @KOTOM (View Post)

     explain better.

  • Potbelly
    25th Jun 2013 Banned 0 Permalink
    This post is hidden because the user is banned
  • KOTOM
    25th Jun 2013 Member 0 Permalink

    I wand mode where elements have they own gravity depending on their mass and move curve like a planets around some STAR element  which not move, and interact together.

  • xetalim
    25th Jun 2013 Member 0 Permalink

    @KOTOM (View Post)

     hmmm

    a moving BHOL?

  • KOTOM
    25th Jun 2013 Member 0 Permalink

    There is a simple idea. One element like BHOL (but with lesser gravity) what not move at all, and one element what moves, but have its own gravity too.

  • jacob1
    25th Jun 2013 Developer 0 Permalink
    This isn't possible to make. Solids in tpt can't possibly move around, there is no way. As much as you can imagine a ball of BHOL moving in circles, it just wouldn't work code-wise, since there is no way to move a large ball of something accurately and handle collisions, pressure, and all the other many reactions tpt has.
  • KOTOM
    25th Jun 2013 Member 0 Permalink

    Maybe possible to make one big not solid particle? F.E. it will be 50x50 pixels, but one particle. Or one common particle with some big glowing effect.

Locked by jacob1: particles don't have sizes so can't be 50x50. This just isn't possible, sorry.