pause

  • Putier
    30th May 2013 Member 0 Permalink

    is there any script for when you create a stamp and it is paused to make it un paused?

  • boxmein
    30th May 2013 Former Staff 0 Permalink
    @Putier (View Post)
    Sadly not. You could re-stamp it, it'd take a few seconds at max.
  • Putier
    30th May 2013 Member 0 Permalink

    @boxmein (View Post)

     yeah but i want to do it with a bomb wich explodes instantly,theres no way to do it?

  • jacob1
    30th May 2013 Developer 0 Permalink
    i'm trying to think of a way to maybe add this feature ... but i'm not sure how it would even work. We have this for saving saves now, but not stamps. I guess there just won't be a way, you will have to unpause it every time you want to paste the stamp.
  • NF
    30th May 2013 Member 0 Permalink

    @jacob1 (View Post)

    I can see this in the next version or so...

  • firefreak11
    30th May 2013 Member 0 Permalink

    @jacob1 (View Post)

     Didn't this happen in an older version? I can clearly remember placing sing stamps with life set to 0 and tmp set to 999999 and having them explode without having to unpause

  • jacob1
    30th May 2013 Developer 0 Permalink
    @firefreak11 (View Post)
    yes but that was a bug. Stamps saves paused are supposed to pause the game when loaded.

    Although I maybe could change it back, but i'm not sure. A way to save a stamp unpaused while the game actually is paused might be better.