Epic Exotic Chemistry,over 12 reactions!

  • lapuminator
    12th Mar 2013 Member 9 Permalink

     

                     Epic Exotic Chemistry Version 5   

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                                             * Somthing a little different * 

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          INTRO: This is Just Another lua cocktail, if anyones thirsty for some fun. The objective was to create  sources of origin, for radioactive stuff, and more reactions for entertainment. I know nothing about code, so this is simply for enjoyment and practice in trying to understand lua. I hope you enjoy this like I have. 

     

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          FUN  FACTS: Many elements now react in multiple chain reactions. You can go from HYGN to BVBR. There is a sort of  backwards nuclear decay using energy particles and isotopes, and, most gasses react with something.

           For a different look, turn fire and flare effects on.  

     

          There is somthing like 30 chemical and energy reactions. Lastly, with the tap of X, C, & V, a few more transitions of hot/cold & Powder to Solid can be commanded. 

     

       *Elements:        CISO - C Isotope, unstable radioactive, Crystal, that forms within Isotope Z.

         19 total            DISO - D Isotope, radio decay of CISO,condenses to EISO upon Piso bombardment.

            :DK               EISO- E Isotope, radio decay of D Isotope, mostly unreactive, (it's really just glow).

                                PISO - P Isotopes, The untested radioactive emissions of Jupiter, effected by energy X.

                                PEMV - Pressurized Exotic Metallic vapor.

                                MOLD - Rubidic Mold, a Ruibidum based, matter eating space mold. slow & destructive. 

                                RUMS - Rubidic Mold Spore, pressure and density of spore cloud varies with temp.

                                EMV - Exotic Metallic Vapor. Vaporizes off of IMEG & conducts only one time. 

                                HEMP - Heavy Exotic Metallic Plasmoid,:p highly conductive, and shiney.

                                SNDM - Esendiem, solid, strangly reactive with some elements, deforms under press.

                                SSTL - Stainless Steel, uncorrosive and conductive, fails under high pressure.

                                CCOM - Nano Activated, pure Carbon Compound, conductive powder, reacts with EXOT.

                                DIRT - You guessed it. Just add H2O, and wahla grass & a few insects that jump around

                                ISOZ - Isotope Z, condensed from noble gas upon neturon bombardment. 

                                ISZS - Stabalized form of isotope Z, under goes radioactive decay & reacts with Piso.

                                IMEG- Inert Metallic Exotic Gel, Very light & color changing when disturbed.

                                RUST- Broken metal has been changed to oxidized Iron.

                                REXP- More realistic explosive. It's awsome.

                                BPDRBlack Powder. Very explosive.

     

                                Read this for more.

     

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     CHALLENGE and/or help?, How would one go about making the mold change to spore automaticly after a few ticks without food, and then when landing on something (at the right temp) turn back to mold? 

     +1 :)  To anyone willing;  please give it a try, and I will honor your sucess and script contributions to EEC. I am forever greatfull for any feedback on this subject. 

     The coding tutorial page is really useful!

     

    The latest update was on... ~>  6, 07, 2013

    ! NOTE ! EEC 5 Has, FeynmanLogomakers  Highly Explosive Black Powder.       

     

     

    DIRECTIONS: Click the pastebin link below. Copy and paste what you find on pastebin.com into a new wordpad document. Then name it autorun.lua and save as all files.  After that, put the autorun.lua in the same folder as TPT.exe; and enjoy.                                       

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                  -> EEC V5 PasteBin Link <-

                                 

            ~>  timelaps of weird C Isotope reaction with a touch of mold!  <~           

                      ~>   screen shots of a new way to landscape!  <~ 

                         ~>  screen shots of a stage two reaction!  <~ 

                         ~>  more timelaps of  Sundium reaction  <~

     

     

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          F.Y.I. ...

     

      (;  First order of buisness; I like smiley faces.  ;)

     

      This autorun.lua is like a wonderfull Frankenstein friend, stiched togther and somehow alive, and thus, may not play nice with some mods. Although it will work with a few mods. If you find anything you deem inconsistant, please let me know and I will kindly try to change it. It should run smooth in original TPT.

       

       Oh yah!, with SNDM; Don't put too much, or it gets laggy. sorry folks, if you have an element that would replace it let me know and I will repost an updated version.   

     

     

    If you like Epic Exotic Chemistry,  CLICK THE LINK BELOW for even more cool stuff :)

    MrSalit0s' Lua Mod

     

      Lastly, and most importantly, I wan't to thank all who have posted code in this forum. Because of my lack of coding know how, EEC would not have been possible without all of you. And Best wishes to all who are working on new cool script as well. TPT only gets better when Ideas flow!

     

     

  • bubdan
    12th Mar 2013 Member 1 Permalink

    Amazing!!!

    keep up the good work! :)

  • The-Fall
    13th Mar 2013 Member 1 Permalink

     

    wow!!! 

    Neat elements!

  • FeynmanLogomaker
    13th Mar 2013 Member 1 Permalink

    Very cool! I like your work on BOYL (although you may want to have it as a separate element)

  • lapuminator
    13th Mar 2013 Member 0 Permalink

       Thank you. Just doin this for fun, and looking foward to TPT morphing into further greatness. Any sugestions on ways to weave more complex reactions are warmly welcome.

       I will be frequently updating exotic chemistry at the whim of my freetime.

    And for now,... Its summer time, and the livinz E-Z. Hm hm hmm...hm hm hm hm...Hmm hmm hmm hmm...                                                                

     

     

    @FeynmanLogomaker

    I concur, I'll try to give it a shot!

  • FeynmanLogomaker
    13th Mar 2013 Member 1 Permalink

    I see that you have been taking several scripts and combining them together...

    https://powdertoy.co.uk/Discussions/Thread/View.html?Thread=16218 Might you consider adding mine? :)

  • lapuminator
    13th Mar 2013 Member 0 Permalink

      Yep,  I will be happy to consider all requests... I switched some things around for version 2.5.

     

    New fetures for V2.5 include:trading space Termites for Blue Birds that poop, and FeynmanLogomakers BPDR: The realistic gunpowder ! 

  • mniip
    13th Mar 2013 Developer 2 Permalink
    @lapuminator (View Post)
    I'm not sure why you copied parts (yes parts) of random scripts...
    You used functions from my svg texter, yet they all are defined as local and not used anywhere therefore useless...
  • lapuminator
    13th Mar 2013 Member 0 Permalink

    Lol! trial and error, I guess.  

       It seems to work for me as Intended. So, If you are sugesting that it could be simplified, that would be great! I know nothing about being "defined as local". As far as I could figure out, EVERY section of script is needed for the desired effect. please be more clear, Im new at this :) ... OK, I finaly figured it out... you are right, your texter script was usless in chunks, I forgot to take it all out when I was testing it, forgive me.

     

    FYI: Also, this pastebin clearly containes a bit of everyones Ideas. Therefore, thank you all. 

  • FeynmanLogomaker
    13th Mar 2013 Member 1 Permalink

    :) Any idea how I might code the flammability part of BCOL in Lua? I'm working on making NPLM (Napalm), but so far all I have is a slightly flammable dust.

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