Cracker's Mod

  • cracker64
    12th Nov 2010 Developer 0 Permalink
    Finally going to post these instead of them being just for irc people. I will take decent requests. Based on v43.

    FILES http://www.box.net/shared/3zxs4czctg
    OSX http://www.box.net/shared/i5atobfojf or http://www.box.net/shared/axzn8q6zbm

    source https://github.com/cracker64/The-Powder-Toy

    LATEST Changes:
    SING- singularity, a powder that sucks things in. Very cool

    QRTZ- quartz,a solid that melts at 2300C, conducts under -100C, conducts under pressure, and as it gets colder, will break with pressure more easily. Has a powder form as well.

    C-5 - a coldflame explosive, explodes from CFLM or anything cold.

    Portal has channels, and hold more inside it.

    BOMB from v45 beta.

    BRAYs will get color from FILT.

    ctrl-r is rotate, shift-r is invert.

    'i' will invert pressure/velocity grids.

    Life display, shows gradient of life in grayscale, need to be in debug mode, shift-1.



    Specific Element Erase- SHIFT-ALT click on the element to select, then SHIFT-ALT click in-game to erase selected element only. Is defaulted on normal eraser, so you can have left-click and right-click on two elements and still have an easy to use everything eraser with SHIFT-ALT. Capslock will now act like shift-alt when on, so you can use the line/box/flood fill with the specific eraser.


    Replace Mode- Hit Insert to go into this mode, you will see it in the top left, it will replace the element selected with shift-alt with the primary or secondary one. if the shift-alt is on eraser, it will overwrite on everything. flood-fill will not work for replace.


    Movable Signs- Click on the 'Mv.' button after making the sign to move it around.


    GoL particles- Added Game of Life element, now you can play with life in powder toy! It wraps around the edges and still parts get cold, so the colors in heat view change like in some GoL programs. There are 12 life types with different rules listed. (23/3) is the standard Conway's Life, meaning a particle lives with 2 and 3 neighbors, and an empty cell is 'born' if it has 3 neighbors.


    Nothing View- Made for pilojo, shows no fancy effects at all. Hit '8'.


    CRAC element- For AntB's irc mod. Acts like a sponge and absorbs water. Gets darker with more watrer. Will burn when dry. Will give off steam over 100C.



    FOG and RIME- For catelite. Fog is a gas that will turn into solid RIME on contact with a solid. If on a metal, you can spark it and the RIME will turn back into a gas for a while.


    BCLN- breakable clone, you can now destroy this clone with pressure, it acts like goo.


    LOVE- Draws hearts on the screen. It will do more later. <3


    DEUT- Deuterium oxide. A liquid that changes volume based on temperature, it is based off of CRAC, because it is basically a liquid sponge that absorbs itself based on temp. Is now radioactive as well




    WARP- an invisible gas that changes places with other particles.



    PUMP- changes pressure around it to its temperature, use HEAT/COOL to change it.


    PIPE- Move particles around without velocity or pressure. INSTRUCTIONS: Draw the pipe. It will give itself a coating of brick. Wait a second then erase the end of the pipe that you want to be THE END. A pattern will form and move along the pipe. When it reaches the other end, you can erase that side as well so it things can go in. Then put stuff on the 'in' side and watch it go. the colors on the inside show which way it goes as well, particles travel R>G>B>R...ect. Smaller pipes seem to work better. You can create a custom pipe pattern by pausing, then placing new pipe, and cooling it to these values.
    red- 0 to -100C
    green- -100 to -200C
    blue- -200 to -273.15C
    Once you unpause or go to next frame, it will lock to the color. i know temp is not the best way to control it, but it will do for now.




    FRZZ- freeze. powder, turns water into freeze water. will freeze more things later.
    FRZW- freeze water, spreads through normal water and slowly cools down until it is frozen. also looks sparkly



    GRAV- A light powder unaffected by gravity, so it moves around even with the slightest breeze. It changes color based on velocity/direction. Persistent view looks amazing with this.
    weee

    Adjustable brush- CTRL-scroll and SHIFT-scroll will now change the length/width of the brush. Also works with brackets. Previous ctrl-bracket is now alt-bracket.
    Square element brush- Hit tab to switch between the normal circle, and the new square one.


    ISOZ- 'Isotope Z'- New radioactive element. is a liquid that gives of photons, and is affected by negative pressure. It has the solid form ISZS, which slowly decays.


    INST- Instantly conducting wire, like walls. Only takes spark from PSCN, only gives it to NSCN. It behaves exactly like walls, and can cross itself.


    PRTI (PRTO)- Portal elements. Things go in PRTI, and come out PRTO. if you put a lot of PRTO it will start looking uneven, so you don't need much.


    ANAR- anti-air, a dust that moves opposite of the norm.


    VINE- not really an element you see, but it makes PLNT grow up WOOD and look cool.


    INVS- A solid that becomes invisible to particles under high or low pressure. Ends up being a ehole controlled by pressure.


    other changes
    PLNT eats SMKE and gives off O2 after a bit.

    GLAS should act like insulation for acid, blocking what it eats. it is kind of glitchy.

    New velocity/pressure view- Hit '9'. tell me what you think.

    SLTW eats plant.

    @_@- element that contrasts normal states. turns into solid at high temp, gas at low temp. has no other properties right now.

    PSTE: A colloid that solidifies with pressure. Can be made with WATR+CNCT. Turns into BRCK at 500C i think.
  • cracker64
    12th Nov 2010 Developer 0 Permalink
    ----------------
    reserved
  • Finalflash50
    12th Nov 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • HarmonicFarts
    12th Nov 2010 Member 0 Permalink
    cracker64
    Very Nice!
    I hope all of your GoL particles get added!
    Even though i only understand the original GoL particle.
    Has some cake!
  • Kalumniatoris
    12th Nov 2010 Member 0 Permalink
    Nice
    Please can you add replicator (1357/1357) to life?
  • cracker64
    12th Nov 2010 Developer 0 Permalink
    Kalumniatoris
    i did not add it because exploding patterns start to lag really bad, and most people don't know what they are and would get annoyed. I did add exploding 34 because it doesn't always blow up.
  • Neospector
    12th Nov 2010 Member 0 Permalink
    Specific deletion already exists- hover over an element and do CTRL+SHIFT+CLICK
  • cracker64
    12th Nov 2010 Developer 0 Permalink
    Neospector
    try using that method to delete void in this
    LoadSaveBlock(36940);

    mine works
  • Finalflash50
    12th Nov 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • cracker64
    12th Nov 2010 Developer 0 Permalink
    Finalflash50
    i'm not sure if i have the code anymore, but i do still have .exe's on my box.net
    this build is VERY old and don't update it. http://www.box.net/shared/z9h0o59fvy
    the old ones are heat activated, not fire.
Locked by cracker64: oldd