Clone Help

  • circovik
    6th Nov 2012 Member 0 Permalink

    Hi, I was wondering if you can set a delay to determine how often a cloning material will clone its ctype. If you can what is the console command?

    Also can you prevent a cloning material from cloning altogether. I need to line something with BCLN to let a particle of BOMB pass without exploding. I don't want to use DMND because it isn't breakable.

  • Box-Poorsoft
    6th Nov 2012 Banned 1 Permalink
    This post is hidden because the user is banned
  • R3APER
    6th Nov 2012 Member 0 Permalink
    Short of physically seperating Clone i don't think this is possible. Can Pipe accept Bomb and then deliver it through your clone setup? Thats about all I could think of short of entirely rerouting the bomb. If it is for a visual effect, you can quickly clone a single bit of bomb above then destroy/absorb it, then do the same bellow your clone. It depeneds on what you are trying to do.
  • barts0924
    6th Nov 2012 Member 0 Permalink

    I think you can't set the delay of the clone but there are alternatives

    like make a factory of the particle then send it through a portal or pipe depending on the circumstances

     

    for example:

     

    use pipe is the temp of the material is not hotter than the melting point of pipe

    use portal if you can't use pipe

     

    then use e-wall or store to control the release of that particle

  • Niven
    6th Nov 2012 Member 0 Permalink
    @circovik (View Post)
    You could use PCLN and have DLAY set up to where it alternates whether the PCLN is on or off.
  • cj646464
    6th Nov 2012 Member 0 Permalink

    Niven has what I was thinking.  ////because you can set up to dlay plots. One with pscn and one with nscn. Charge them at the same time every time, and you will get a consistent amount each time you charge the clne.

  • Box-Poorsoft
    6th Nov 2012 Banned 0 Permalink
    This post is hidden because the user is banned
  • circovik
    6th Nov 2012 Member 0 Permalink

    I'll try to use what Niven suggested.

    I want to create a realistic nuclear bomb with a particle of BOMB being propelled into PLUT to set it off.

  • BLIMP_SPARKY
    3rd Nov 2013 Member 0 Permalink

    Is there a way that i could make powered breakable clone that also clones breakable clone that clones another element like thunder or bizarre by using the console?