For example, I got few heated VIBR, and I want to check how much it was charged, the wiki haven't updated yet, nor the code on github(http), I guess it was stored in tmp2
If we have one pixel of VIBR, numbered #0, how can I get its tmp2 value( and other properties)?
Great, but debug mode should show all of a element's property. Or there should be different levels of debug mode, just like Bethesda's game, "debug n" while n=0,1,2.. can enter different levels of debug mode. Level 0 will only display fps, and level 4 will display most properties that a modder would want to know (fps, position, chunk update rate, character animation file, object form ID, etc.)