My opinion about Powder Toy and Devs

  • New-IdeasForYou
    11th Aug 2012 Member 0 Permalink

    Powder toy has grown a lot lately, many things have changed and many things have been added. 

    But if you think well, the lasts updates weren't that good. Developers are actually just adding new elements, and many of them are just useless. So many elements but no big utility, such as:

     

    EMP

    TESC

    LIGH

    STOR

    RPEL - We have BHOL/WHOL

    FRAY - I dont know how to use this lol

    ACEL - no need this, really

    DCEL - neither

    SMOK (pff, we have co2)

    MWAX

    GEL

    WAX

    EXOT

    LIFE IS ALSO VERY USELESS, WE LIVE WELL WITH ONLY 3 OF THEM

    TRON - its funny, but kind useless too. 

    (If you desagree with me on some of this elements tell me. Its just my opinion)

     

    Ok. My idea is that you could improve the elements that we have now, instead of creating new ones and dirty the game. Think: "oh, this element also can do this and this."

     

    But in my opinion thats not the biggest problem. What i think is happening is even deeper. I think developers are like tired, after so much work, they now think its good. So they say: "No moving solids, its too buggy" "dont even think about layers on powder toy, it will consume lots of process". Actually, they don't want to work on this. WE NEED MOVING SOLIDS. 

     

    Sugestion: take a break. Finish your ideas to the next version, and start to work on one of this ideas: MOVING SOLIDS or LAYERS. Take how many time you need to do this, because its needed. Our jobs can't go ahead without this essential things!!! All you are doing is messing up! Stop this. Try to make a few nice things, instead of loads of useless! The game isn't getting better by the time you add pointless elements. 

     

    I hope you regard my opinion, because it will be better for the game in itself. 

  • Niven
    11th Aug 2012 Member 0 Permalink
    @New-IdeasForYou (View Post)
    To start off, with layers, it'd be the same as having multiple instances of the game running at the same time. Although, I think I once read on some thread that they may have layers in tpt++. Also, moving solids would require a complete rewrite of the engine and prob actually would be laggy. as for the elements you listed:

    EMP - can be used in emp bombs.
    TESC - Have you not seen the engines that use this for spark plugs?
    LIGH - I agree with you there. I don't know uses for it other than making a thunderstorm
    STOR - perfect for refineries, maybe engines, power plants, etc.
    RPEL - what if u don't wanna use Newtonian gravity? Also, can't rpel's power be controlled?
    FRAY - just cause u can't use it doesn't mean its not useful. It's used to make more realistic guns
    ACEL - used to make invisible lasers (FRAY can be used for that too) and just to speed up lasers in general
    DCEL - you can use it to give phot more time to heat up in a laser (so its more compact) and then ACEL could speed them back up so they're not too slow
    SMOK(guessing u mean SMKE) - around before co2 and made to make fire a little more realistic. Doesn't even have a close use to co2's so I'm not sure how that's relevant
    MWAX - why not? can be used for candles
    GEL - absorbs water so like a liquid spng.
    WAX - candles
    EXOT - not sure what it's used for.
    LIFE - gliders, interesting patterns, etc.
    TRON - never understood it either

    Lastly, two things:
    1. If they just kept on added new effects to existing elements, then they'd prolly break a crap load of saves that used to elements old effects

    2. I think I was read a post from a MOD saying that development of the game was pretty much halted until tpt++ came out (which I think may be close to being finished)

    If I'm wrong about anything I posted, someone correct me
  • DJspiderize
    11th Aug 2012 Member 0 Permalink

    I truly have never understood the need for TRON. Or some of the secret elements such as LOLZ, LOVE or FOG.

     

    But, TPT is a game. Some things are just added for the fun of it. People always find a use for them in some way or another, so why not? There's no need to be so uptight on whether some elements have uses or not.

  • lorddeath
    11th Aug 2012 Member 0 Permalink

    Hey these elements all have their uses Life for lasers and such

  • cracker64
    11th Aug 2012 Developer 5 Permalink

    "I don't/can't use it so it is useless"

    Everything you listed can do many things (except for LIGH, which was used for heaters and pressure guns before, but very pointless now)

    Now other pointless elements are like LOLZ and LOVE, which I might do something for eventually.

     

    Basically, there's just a few pointless elements.

     

    Also, there will not be moving solids, ever.  Layers is much more likely.  If you want to change the direction TPT is going, then do it yourself.  You can't speak for the developers and know what we are working on or want in the game (note: this is a GAME, that is FUN).

  • craZchick
    11th Aug 2012 Member 0 Permalink

    everyone is entitled to their own opinions i suppose...

  • ThunderSt
    11th Aug 2012 Member 0 Permalink

    @New-IdeasForYou (View Post)

     

    1st, this isn't realism toy. This is ment to be fun, not to be realist. For realism go play a sandbox called 'real life' (no, it doesn't exist, with 'real life' sandbox I mean the real life). Sand, for example, isn't just a singular dust. It's a mix of several elements.

     

    2nd, 

    @DJspiderize (View Post)

     

    He's right. TPT is a game. We need to have some fun on it! But I think lolz and love are really the pointless elements here, just like cracker says.

  • Shriek
    11th Aug 2012 Banned 0 Permalink
    This post is hidden because the user is banned
  • DJspiderize
    11th Aug 2012 Member 0 Permalink

    @Shriek (View Post)

     

    Your arguement makes no sense. First your saying powder toy should be and is made to be realistic, then your saying that we shouldn't focus on realism? 

    I like LOLZ and LOVE, the reason being stated in my post above. And no IDs are wasted on LIFE elements, because it's all one element. They all have the same ID therefore none are wasted.

     

    Oh and by the way, TPT isn't all that realistic.

  • New-IdeasForYou
    11th Aug 2012 Member 0 Permalink

    @Niven (View Post)

    There is no reason to make a new element just to have ONE function. I think they should make elements interact more, idk, make some explosive reactions, things like that. You can't say WMAX is userfull because you can make candles with it. But its not my point. I think moving solids AT LEAST A MOVING SQUARE, A MOVING BALL is something we need. I particulary preffer to have moving solids rather than a 100 elements pack. Really. For me its enought of elemenets. 

     

    I will create a new post just to explain things i things that should be changed on the elements, for more realisms/usage. 

     

    @ThunderSt (View Post)

     

    Im not looking for realism, im want to open developer's minds. Im just trying to show my opinion about the game. They make it, ok, but i think every user can help, on a polite and respectful tone.

     

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