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  • Raw
    23rd Oct 2010 Member 0 Permalink
    This is just an idea, but I'd like to propose that the element palette be customizable (i.e. detachable from the sandbox etc).
    Firstly, how difficult to implement would this be?
    Secondly, add any variations to the way the screen is set up that you would like to see.
  • jakester12345
    23rd Oct 2010 Member 0 Permalink
    So your idea is to be able to spread the elements onto your desktop?
  • Cr15py
    23rd Oct 2010 Member 0 Permalink
    I'm not sure what you're suggesting... can you elaborate?
  • Raw
    23rd Oct 2010 Member 0 Permalink
    Sorry about that, yes, my proposal is to have either a optional feature on tpt or an official add on that people can customize as there are quite a few requests for functions that would clutter up the current display or slow down the app. This fits in with ideas such as bchandark's stopwatch and information centre ideas as if the optional features ran seperately but in conjunction with tpt they could run without slowing down the main display...i think...it's just an idea, feel free to contribute.
  • pilojo
    23rd Oct 2010 Member 0 Permalink
    Raw
    If we split the menu from the game it's GOING to cause more lag. The game will have to communicate with that new window therefore making it do something it normally doesn't have to. Making it slower. Good idea, just, not the easiest to implement without lag.
  • Finalflash50
    23rd Oct 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • Raw
    23rd Oct 2010 Member 0 Permalink
    ok, thanks pilojo!
  • tman5000
    23rd Oct 2010 Banned 0 Permalink
    This post is hidden because the user is banned
  • pilojo
    23rd Oct 2010 Member 0 Permalink
    tman5000
    will never be full screen. Unless you compile yourself...
    In defines.h where it has XRES ### YRES ### change that to your resolution.