I can convert any non-life particles to a life particle but not vice versa. When I try it it says, " particle does not exist". (e.g. !set type dmnd maze ... it worked. !set type maze dmnd particle does not exist)
Note: All life particles are essentially one element (LIFE), but they differ in their ctype. For example, MAZE is LIFE with ctype MAZE. So to convert MAZE to sand, type !set type life sand. To convert sand to MAZE, type !set type sand life followed by !set ctype life maze.
@keperitan(View Post) How come I don't have to do that when converting an element to life? If this isn't a bug, the console should allow converting life to non-life elements with the easy method. (!set type "life ctype name" "element")
If you ever look at the code, you'll see that every life particle is condensed into one super-particle called LIFE. Its ctype property will tell which variation it is.