Help with tpt.el and explosions

  • thunder999
    23rd Dec 2011 Member 0 Permalink
    Is there a value you can change to change the pressure created by explosions using tpt.el in a similar way to how tpt.el.flammable changes the temperature of ignition fires.
  • cctvdude99
    23rd Dec 2011 Member 0 Permalink
    @thunder999 (View Post)
    I don't think so ('explosive' element value has only 0, 1 and 2 as options).
    I guess not. The only way to change it is to change the source of the game (editing an element .c file is the simplest way to do it), so meh.
  • Simon
    23rd Dec 2011 Administrator 0 Permalink
    The pressure created by traditional explosives (NITR, GUNP, C-4, etc) using the flammable and explive properties is hard-coded.
    You'll have to create your own element_func function if you want to override this,
  • ForumTroll
    23rd Dec 2011 Banned 0 Permalink
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  • HK6
    23rd Dec 2011 Former Staff 0 Permalink
    @ForumTroll (View Post)
    Your name is very appropriate.
  • ForumTroll
    23rd Dec 2011 Banned 0 Permalink
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  • Earthbright
    25th Jan 2019 Banned 0 Permalink
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