jacob1:
It doesn't work yet. Before powder toy even shows up, it goes through the weights of all the elements and decides which ones are heavier and can move through other elements. It puts these into a large can_move array. It never checks the weights again, and always uses the originally can_move array. Right now, changing the weight value of an element has absolutely no effect at all. If it did, I would make RAZR in lua form (I already made virus, but it lags a lot).