Are you making a graphics update function in newgraphics.c and defining it in powder.h? If you are, try copying a similar function, like the one for heat flame or fireworks, and just modifying the color.
@star400040(View Post) In powder.h, there are graphics drawing functions. Create one in the same way as the others, it should look like graphics_xxxx(something). In the ptypes table, find your element, and scroll all the way to the left, past the description. Change the last NULL to &update_xxxx. Then, in newgraphics.c, make that function, just like the other ones in there. Add this: