Jacob1's Mod

  • Balix_5
    30th August Member 0 Permalink

    Jacob2

    I'm very thanks for the deleted comments! Thank you very much :)

  • jacob1
    2nd October Developer 0 Permalink
    Version 41.0 Released!

    Version 41.0 2018-10-01
    Internal cleanup / removal of legacy code. Fix most buttons in custom HUD menu being pink. Fix PIPE accepting elements from STOR even when it is full. Fix loading of a few elements which store GoL information in the upper bits of ctype. Add stasis wall (suggested by dyaomaster, created by moonheart08). Add LDTC (linear detector, created by moonheart08 with the help of mark2222 and #powder-subframe on freenode). These are both official and will be in the next version of TPT. Fix GoL identifier. Fix single-pixel PIPE (vanilla bug). Update FPS in HUD more often. Increase stamp limit to 5000. Simulation updates and other fixes from tpt++.

    First update in 176 days! That's the longest break in updates since this mod was created in 2011. It adds a new element and a new wall from the upcoming TPT version.

    Download Version 41.0 for Mac OS X 10.6+
    Download Version 41.0 for 64 bit linux.
    Download Version 41.0 for 32 bit linux.


    Edit: nevermind this update is really broken, I turned off in-game updates for now
    Edited once by jacob1. Last: 2nd October
  • jacob1
    2nd October Developer 0 Permalink
    Made a quick fix, and included some other minor stuff too:

    Version 41.1 2018-10-01
    Fix simulation getting corrupted and breaking everything. Fix BOMB not destroying PBCN. Change default menusection to powders.

    Download Version 41.1 for Windows
    Download Version 41.1 for Mac OS X 10.6+
    Download Version 41.1 for 64 bit linux.
    Download Version 41.1 for 32 bit linux.
    Edited 2 times by jacob1. Last: 2nd October