I'm honestly not sure if "scale:2" is even a supported function, but if it is - the numerical pressure display doesn't work properly when the scale of the screen is doubled. Any simple fix, or would it be non-trivial? ;)
Really you shouldn't need to use scale:2 to scale the program, either there should be a larger resolution of the simulation (which could cause some slowdowns on systems) or there should be an in-game option to have the particle grid be 1x1 or 2x2 (scale:2 size) pixels [I'm not sure how big the fluid simulation grid is but just double the values].