Is there a way to "turn on" and "turn off" FILT? I have tried NSCN/PSCN and some other things but nothing seems to work. Sorry if this is the wrong category. Thank you!
Sorry, I wasn't very clear. I would like to be able to enable or disable FILT with sparks, with a simple example making sparking metal be able to switch between red/blue photons. Maybe the "no effect" mode can be enabled like this somehow?
oh, I forgot that temperature was what sets color! Is there a way to set it exactly?
edit: besides with console/prop, i mean in-game
Right, but is there a way to do it with a spark or something? like so i can change it whenever
Thank you very much! this was it.