@Lord_Bowserinator (View Post)
Can this type of logic be codded in C++ effectivly in the game (The same logic found in the Dan-Ball version). If so, has anyone, or can anyone make a mod out of my suggestion?
Is there a chance AI might be added.
lol wut
no doubt its possible, its just devs, moders and scripters are just to lazy to do it... or well just see no point in it
only reason I coded thought headcrabs was a bet after playing half life(and the fact i thought it funny headcrabs attacking stkm)
If you have the willingness to commit learn a coding language I went from lua knowlege to c++ logic in a week, with a few other languages on the way (html, little bit of python, cmd prompt commands) and never know might even learn java - javascript soon if I take an intrest
its not hard, open the console type print("hello") the output says hello
os.execute('start http://www.google.com/') this opens google
simple commands enhanced with logic
if...(arithmetic) then
(do something)
end
C++ is a bit diffrent from python, for example a for loop would be
for(int i=0;i<x;i++){
}
instead of
for(range(0,x)):
and there are more functions like ^= and -- and switch() and private, public, static, const, #define, comments are // instead of #, etc... so really C++ is easier to code some logic like inverting between true and false just do
bool logic = true;
logic ^= 1;
printf(logic);
Also we're not lazy, just busy...
EDIT: unnecessary correction
@Lord_Bowserinator (View Post)
never said it was alike just said I learnt it along the way to do some file things
as for the os.excute... I just copyied and pasted from a lua script, some how it was changed, I even before posting checked via the console and worked fine!?!?! It may be the forum link making thing. edited anyway.
well i'm put off coding complex things really quickly, would that be counted as laziness for me
edit: yes the forum doesn't like quotes around links