Jacob1's Mod

  • jacob1
    1st Sep 2013 Developer 0 Permalink
    @mniip (View Post)
    it's written horribly, I just have a list of what things autocomplete to what, it doesn't actually loop through the list of functions. But it's very nice in many cases when you forget what exactly a command is.

    I was thinking of making it work more like irc and loop through the list of functions though ...
  • jerrythebest
    21st Sep 2013 Member 0 Permalink

    BUG FOUND:

    Mem read/write error when opening save 1319122 on sep 20th

  • jacob1
    21st Sep 2013 Developer 0 Permalink
    odd, I get this too. I'm in the middle of some huge changes, so drawing elements doesn't work, but I could still load the save, and i'm not getting the crash. I figured out it only happens in version 24 though, no previous one. This is likely because I compiled it in a totally different way, on linux. I'm going back to compiling on windows next version though, so the next version will have it fixed.

    I will still figure out what's causing the crash when i'm back on linux though. It's probably a bug that needs to be fixed, but just doesn't normally cause crashes unless you compile it in a certain way.
    Edited 3 times by jacob1. Last: 21st Sep 2013
  • The-Fall
    16th Oct 2013 Member 1 Permalink

    Is this on a development hiatus?

    Just wondering, cause I used to only play powder-toy with this mod, however, it lacks protons: my current obesession -mechanics wise-.

  • jacob1
    16th Oct 2013 Developer 0 Permalink
    @The-Fall (View Post)
    It was for maybe a month or two (vacations, then school, then working on the real tpt), but i'm now working on it every day. I was rewriting some internal stuff, everything is 95% working now, except for sign and fan tools, which should be easy to fix. After that i'll update to the 89.0 source and figure out what to do with VIRS, then release it. That might be any time from 3 days to two weeks, not sure.

    After that updates should be faster again I hope. I won't start large projects and then stop development again hopefully ... i'll just do small things at a time and not try to redo everything at once
  • livingfossil
    20th Oct 2013 Member 0 Permalink

    Just out of curiosity, has anyone else found the hidden button on the favorites 2 screen?

  • jacob1
    20th Oct 2013 Developer 0 Permalink
    @livingfossil (View Post)
    that button clearly does nothing and should be ignored >_>



    Also I just need to add PROT and VIRS, then my mod is ready to be released. I've already finished all the rewriting for now and fixed all the bugs (it's less buggy than before I hope).

    Releasing it might be a problem though, i'm still not sure how i'm going to compile it. I can't use VS 2013 because it will then need msvcr120.dll, which probably no one has (VS 2013 was just released yesterday ...) I could use VS2012 like I always have but the last version was compiled on linux, any one who downloaded it in the last three months would get an error after the update. So I guess I have to use linux again, this most likely won't work on some windows XP computers unless I disable GRAVFFT (maybe I will do this for the legacy version), and I haven't even set up anything on linux at all after it broke ... not even tpt.
    Edited once by jacob1. Last: 20th Oct 2013
  • livingfossil
    21st Oct 2013 Member 0 Permalink

    @jacob1 (View Post)

    Are you sure? on my file it puts some of the hidden elements into the menus

    example: Found COND in the electronic menu

     

  • CeeJayBee
    23rd Oct 2013 Member 0 Permalink

    MAJOR BUG FOUND:

    Whenever I log in it gives an execution exception.

     

    Running on x32-bit Linux, and have tried x64-bit AND x32-bit legacy versions.

     

    Pretty old laptop, and non-critical (I have another one), but recently updated from Windows XP to Ubuntu, and it's getting annoying.

     

    EDIT: It also happens when I hit B to go into Decoration Mode

    Edited once by CeeJayBee. Last: 23rd Oct 2013
  • jacob1
    23rd Oct 2013 Developer 0 Permalink
    @CeeJayBee (View Post)
    odd, I don't get that ... but i'm on windows right now. I'll test on linux later in a few days when I go into that to set everything up and compile v25 of my mod