Piston Trouble

  • watsonj11
    21st Apr 2013 Member 0 Permalink

    Is there any way i can stop piston sticking to anything it touches when it moves backwards ?

  • therocketeer
    21st Apr 2013 Member 0 Permalink
    Not that I know of. But if there isn't, this would make an excellent suggestion.
  • watsonj11
    21st Apr 2013 Member 0 Permalink

    Thanks

    It's kind of stupid there is'nt

  • jacob1
    21st Apr 2013 Developer 0 Permalink
    in the next version, FRME with a tmp of 1 will not be sticky.
    Also, whatever you set the ctype of PSTN to will make it unable to push/pull that element
  • cyberdragon
    22nd Apr 2013 Member 0 Permalink

    !set ctype pstn pstn.....obliterated. :P

  • jacob1
    22nd Apr 2013 Developer 1 Permalink
    jacob1:
    in the next version
  • watsonj11
    22nd Apr 2013 Member 0 Permalink

    Oh well for now i will just have to break part of the piston with cray 

  • cccp2
    22nd Apr 2013 Banned 0 Permalink
    This post is hidden because the user is banned
  • b-tenthousand
    23rd Apr 2013 Member 0 Permalink
    why not just add FRM2 which is frame 2 can move stuff forward but cannot, but doesn't isn't sticky where tings move back.
  • jacob1
    23rd Apr 2013 Developer 0 Permalink
    jacob1:
    in the next version, FRME with a tmp of 1 will not be sticky.