If you mean some kind of external media you hook up to the console to transfer games onto it, yeah, that won't work at all. The systems are not binary compatible with things written for the pc.
do you know how laggy that would be???
there would have to be like 2 elements for it to run at a decent frame-rate
Ok, lets set this out here.
Mobile Devices will not be officially supported! (You can't even get a decent rate on a 2 GHz processor!)
xBox / PS3 will not be officially supported (Developer Fees)
Linux / Windows (NOT RT) / Mac OS X will be officially supported, thats it!
Why would the devs spend time porting stuff to other systems when the current version is still under development?
(xBox / PS3 could be viable options, the processors are enough, but to port it would be hard and there are developer licences to deal with)
I got 120 fps on my dual core 2.0GHz computer (Now I have an 8 core 3.2GHz computer).
Not my point, but the point is that they won't be able to. I can't run version 30 on a 800 mhz with a few dust on the screen, yes phones are more powerful than that, but it will take forever to port it when it becomes a viable option.