then why shouldn't you be able to create falling boxes that can contain things, or circles that can roll, could there not be a PHYS element that makes all other PHYS elements stick together and can be pushed by wind, like a movable wall? Maybe the PHYS's ctype could be the element of what it has as walls, like if the ctype were WATR, then it would be all wiggly like a flat basketball or soaked cardboard, but if it were DMND, then it would be solid and able to roll or stand. I understand if you say no, it may be hard to code. But, it was done with soap and how you can make bubbles, the bubbles can stick together, huh?
That's not really a bug, it was intended.
@bugzeeolboy
Try to freeze a small bubble, you will be surprised.
No. The code will not allow for that. Even if you could, your object would self tangle. If Simon had ever added the shear stress code someone provided, then you hypotheticaly could make a bubble that would act as a solid. We would need to implement so much new code. Ive tried. Others have tried: to no avail. Im still working on a flash version of TPT, however with a code migration, Ive had to take a bit of time trying to keep up with the updates. My flash version has some representation of moving solids, however, there is no rotational geometry coded in, and objects tend to fall apart at even smal velocities when coliding together. They often stick to each other as particles tend to overlap.