CFLT - ?

  • mirek123
    19th Sep 2012 Member 0 Permalink

    New element : allow everything without stickman . This element would let colour everything in the real time e.g. oxygen going through would turn the colour such as has CFLT.And in this way it is possible in order to colour in the flame and other elements e.g.:) And it isn't necessary it to be constantly to colour the same element in for in order to keep it in such a state in which he is supposed to be .  

     

    Second BIG IDEA :

    To create the possibility of the automatic join of particles into different solid bodies and to grant the ability of moving to 4 sides them (up, down, right, left) using the brush rather than the console considering the fact that not always it works. But join many pixeli into something else and if only it still kept it shape. Then TPT would become a remarkable program. It is possible so that it is to do the space shuttle an infinite number of wonderful things e.g. >> is starting >> two rockets are coming off >> falling to water or to something else >> and the ferry is tumbling down farther. One could also do explosive charges for throwing and a lot a lot other. I know very much difficult to do but how at one time TPT looked like  .. when looks now?:)

     

    And can look even better. He could happen even if with program for educational simulations:)

     

    Sorry for my english :)

  • mniip
    19th Sep 2012 Developer 0 Permalink
    2) you're suggesting movable solids
  • grandmaster
    19th Sep 2012 Member 0 Permalink

    @mirek123 (View Post)

    I don't really get the first element and the second is as mniip stated.

    could you please explain the first one?

  • mirek123
    19th Sep 2012 Member 0 Permalink

    I mean of theses for so that e.g. create the box from e.g. of metal and including additional (new) mode of the simulation. It fell down and depending on mass bounced on the surface

     

    Explanation: http://www.picshot.pl/public/view/full/214978

  • grandmaster
    19th Sep 2012 Member 1 Permalink

    you could use bizar to paint things if you want

  • Simpa105
    19th Sep 2012 Member 0 Permalink

    Moving solids has been suggested before and as far as I recall, denied.

     

    It makes sense to deny it too, the game doesn't technically have a physics engine, it has particles moving from one pixel to another. A moving solid is impossible without a change of the current system, which the developers wouldn't do just for a single element.

     

    The first suggestion is fine, but it doesn't serve much purpose, and I wouldn't want to see it in the game.

  • firefreak11
    19th Sep 2012 Member 0 Permalink

    this is a confusing element

  • m_shinoda
    20th Sep 2012 Member 1 Permalink

    @firefreak11 (View Post)

     

    It's basically a filter/invs that adds its color to the elements that pass through it. I like the idea.

     

    Adding to the OP (second element):

     

    Setting its tmp to 1 will filter elements, only letting elements with similar colors to pass through.
    Making its tmp 2 will add that color to the element's color, not overwriting it.
    Setting its tmp to 3 will subtract color from the element(s), without just overwriting their color.

     

    ^(basically filt)

  • mirek123
    20th Sep 2012 Member 0 Permalink

    @grandmaster (View Post)

     Try change colour of burning fire with use BIZAR . Good luck

  • jacob1
    20th Sep 2012 Developer 0 Permalink
    @mirek123 (View Post)
    You can't change the color of burning fire with anything, deco doesn't work on fire. If you try any other gas, liquid, powder, and basically every other element, it will work. BIZR doesn't have the tmp modes that FILT does though.

    And tpt can't have moving solids with the way it currently works, but "fake" ones can be created, like the ones in my mod.