I dont like the last five updates!

  • Ebawolke
    6th Sep 2012 Member 0 Permalink

    I dont like the last five updates! Plus I would like the regular darawing thing back (Hitting B). I also liked it when

    I could shift hold then click!But i do like a few things they added.

     

     

     

                                                      Sincerly:Ebawolke

  • jacob1
    6th Sep 2012 Developer 0 Permalink
    @Ebawolke (View Post)
    What is wrong with the last 5 updates? Tpt was completely rewritten in tpt++, and so it's going to look and act a lot differently. You can always go back to the latest release version 83.

    Going to the deco editor with 'b' will probably be added back, but it will just take you to the deco menu and select the 'SET' and 'CLR' tools for you, then put them back to the old ones when you press 'b' again. (At least I would like it this way)

    What do you mean about shift then hold click? Drawing lines still works. It may be a bug you are having.

    If there's anything specifically you don't like, post about it, and it might be changed. I'm currently working on changing and fixing some stuff, but none of it is in tpt++ yet. I might change something you don't like if I don't like it either.
  • Finalflash50
    6th Sep 2012 Banned 0 Permalink
    This post is hidden because the user is banned
  • The-Fall
    6th Sep 2012 Member 0 Permalink

    Ive been waiting for OpenGL and C++ for ages. Finally, I can make my own shader library for the game,

  • cyberdragon442
    6th Sep 2012 Banned 0 Permalink
    This post is hidden because the user is banned
  • lorddeath
    7th Sep 2012 Member 0 Permalink

    I like the updates... and why won't anyone comment on my lua thread?

  • cyberdragon442
    7th Sep 2012 Banned 0 Permalink
    This post is hidden because the user is banned
  • jacob1
    7th Sep 2012 Developer 0 Permalink
    @cyberdragon442 (View Post)
    That's a bug, I reported it a long time ago. It's because it builds its list using all the menusections, and since the hidden elements aren't there, it can't find them. I worked on fixing it for a second, but my fork of tpt++ is slightly outdated, so I need to update before doing anything that involves that (I was thinking of calling build_menus with an argument to show hidden elements before the list is created, then calling it again after to get rid of them)

    Edit: Now fixed by Simon, it was actually way simpler than that, there was already something that stored the hidden elements and I didn't know it.
  • ThisMustBeHalo
    7th Sep 2012 Member 0 Permalink

    Ebawolke:

    I dont like the last five updates! Plus I would like the regular darawing thing back (Hitting B). I also liked it when

    I could shift hold then click!

     

     

     

                                                      Sincerly:Ebawolke

     

    You are going to be flamed so bad...