I think that some really cool things that could be added to powdertoy could include particles that are smaller than pixles. tha means that they would have a percentage chance of interacting with other matter. they would travel in straight lines or curving circles
and could be displayed with an anti-aliasing line, as in each pixel would show slight shading, the intensity depending on the location of the particle or something like that.
Nw I understand that this is probabl going to be difficult to code, but I thing that this would add a new level of awesomeness to powdertoy's reputation.
Now for the individual specs:
Neutrinos: [NTRO]
if interacts with photons, makes neutrons
pierces through materials indefinitely
Uses:
Boson: [BSON]
These particles could be created through fusion or decay of radioactive particles.
also, I feel that fusion should be able to take place between two fusionable materials if enough force is applied
EX:[FRAY]=>[HYGN]-----------*[NBLE]*-------------[HYGN]<=[FRAY]
Potential Uses:
Screw this. I mean seriously, look at the suggestion for deut... something along the lines of:
"liquid sponge that eats itself"
If EVERYTHING had a use when it was created in pt, then there would be no creativity or discovery not predefined by an elements proposed use.
...But for those who insist, uses:
so if anyone is so bold as to pick this element sugestion and run with it, all I ask is that they keep this element in the spirit in which it is developed: something cool, Quirky, something totally and utterly unique, and something that is primarily there because it is wierd.
I will tell you one secret: all particles are already "sub-pixel". They have infinitely small size, but you see them just because they are "mapped" to the particle grid. You can imagine that like a small dot inside a big square (a pixel).
And as about your ideas, many "realistic" sub-atomic particles were already suggested and declined, so there are low chances that it will be added to TPT. Maybe some mod-makers will implement these, who knows.
well, It would be sub-pixel in that each particle would be displayed as less than one pixel, if that makes sense.
it's path would be displayed, as stated above, as an anti-aliasing "edge" almost. It's difficult to explain.
also, I didn't know what the mods thought of lava densities, as I noticed jacob1 liked the liquid being removed from the combination by spng/gel idea :P
How the actual fuck do you expect something to be displayed as less than a pixel?