Jacob1's Mod

  • lorddeath
    30th Jul 2012 Member 1 Permalink

    @jacob1 (View Post)


    Oh yeah i figured it out shortly after i said that sorry SWEET mod dude +1111111

  • jacob1
    2nd Aug 2012 Developer 1 Permalink
    Version 18 Released Note: direct download

    Version 18 - 8/2/12
    Fix bug where all solids could move like SPNG, fix low pressure transition not working. Fix lava's ctype getting changed. You can now highlight text in textboxes and copy/delete just that. SING with a tmp2 of 1 emits gravity instead of pressure (still creates tons of pressure anyway), and with a tmp2 of 2 does both. Antimatter's ctype and tmp act tike VOID's (eats it's ctype). Right click the reload button to go back to open_ui. Fix moving solids not showing in HUD. Add scrollbar to scrolling menus. Fix VACU/VENT. Limit the FPS everywhere, so tpt doesn't use 100% CPU when you're not in the main game. Tons of new lua commands, you can pass nothing into functions that set a variable to return that variable instead. When changing the screen size, you can change it even if your screen if too small if you want. Improvements to open_ui, you can click a username to search for their saves, and right click to see their profile.

    I was going to release this a few days ago, but started doing other stuff instead. Also, I've been playing with cracker64's multiplayer lua script. I'm making it so that you can have as many people as you want join your game. It works, but I need to redo a lot to make it less glitchy, also the code is really ugly.
    Edit: You can now connect to the tpt server and draw without any glitches or crashes, and the server does everything right. What everyone is drawing just needs to be synched when a new person joins, and then it should be done.
    Edit3: I'll finish that script sometime, I haven't worked on it recently

    Edit2: I just remembered a glitch someone told me about where the pressure goes to inf./-inf. I'll still look at that later.
  • inventerfry
    5th Aug 2012 Member 0 Permalink

    VRIP(virus powder)

  • jacob1
    5th Aug 2012 Developer 0 Permalink
    @inventerfry (View Post)
    Don't you think 3 viruses is enough? There's already VIRS, VRSS, and VRSG. How would it be created if I did make it?, too much pressure? If I ever figure out a way to do all 3 states in one element, I could add that as a fourth. (Don't expect me to do it, I don't know if I will).
  • Ste96
    5th Aug 2012 Member 1 Permalink

    I've downloaded tpt++ right now and I've found some bugs:

    1. There isn't debug mode
    2. TESC doesn't work
    3. In element search walls have wrong icons
  • jacob1
    5th Aug 2012 Developer 0 Permalink
    @Ste96 (View Post)
    Thanks, I've reported all of those to Simon.

    Edit: 2 and 3 are fixed now
  • lorddeath
    6th Aug 2012 Member 0 Permalink

    @jacob1 (View Post)


    How do i get tpt++ i tried to compile for an hour but i cant use it?

  • jacob1
    6th Aug 2012 Developer 0 Permalink
    @lorddeath (View Post)
    At the bottom of the first post, I have a link to where you can download the snapshots already compiled. You don't have to, and don't want to compile it yourself, it's hard, and takes forever.

    The latest snapshot is here: http://build.powdertoy.co.uk/snapshots/latest/win32/
    this one is from today (8/5/12), and has all the fixes from today and yesterday in it, but the same link will be updated in the future
  • The-Fall
    6th Aug 2012 Member 0 Permalink

    Would It be possible to have an lua command to change the Ambient heat Temperture the Sand box returns to? 

    Currently it is 295 Kelvin, 22.00 Celsius.

     

    EDIT: Also this may be a bug, but you cannot see all of your saves on the server for some reason, it only 2 pages of saves...

  • jacob1
    6th Aug 2012 Developer 0 Permalink
    @The-Fall (View Post)
    Yes, that would be easy to do. And what do you mean about that bug? I can see all the saves just fine.