Wall that blocks newtonian gravity enclosed

  • ReasonableRage
    24th Jun 2012 Member 5 Permalink

    I understand there is already a gravity wall, but what I am talking about is sort of to the reverse of this, to where one could have a white or black hole on the inside of this wall and have no effect on the outside of this wall....... unlike the present gravity wall which disables gravity on the inside and allows the effects on the outside.

  • fsjd
    25th Jun 2012 Member 0 Permalink

    essentially you want the G-wall to seperate gravity outside and inside.

    so that you can have White hole on inside and Black hole on the outside and have the Bhole not affect gravity inside, and Whole not affect gravity on outside, while maintaining W-holes effect on the inside.

    interesting idea

  • R3APER
    25th Jun 2012 Member 0 Permalink
    Seems very interesting. But may I ask, doesn't it already do this? If you have solid non conducting wall all the way, fully sealed, around some black hole, doesn't it already prevent the suction with pressure? I may be thinking of a completely extraneous concept right now, so if it is different please correct me.

    Last I checked (a while ago) the only thing the black and white hole material did was create large pressure to suck objects in. If its only pressure acting on outside forces, then a regular wall should work just fine, shouldn't it?

    EDIT: never mind just checked the wiki apparently there is no expended pressure. My mistake.
  • PacBrad
    25th Jun 2012 Banned 0 Permalink
    This post is hidden because the user is banned
  • Jallibad
    25th Jun 2012 Member 2 Permalink

    @PacBrad (View Post)

     

    Trap

    Just had to do it...

  • therocketeer
    25th Jun 2012 Member 0 Permalink
    @ReasonableRage (View Post)
    I remember suggesting this a while back, so I fully support this.
  • jacob1
    25th Jun 2012 Developer 0 Permalink
    The problem with this is that there is only one Newtonian gravity map, and it's already laggy (without gravfft). In order to do this, you would need another map for the inside of every wall area, making gravity run only half as fast. There might be some way around it though so that you could reverse which side Newtonian gravity was turned off on.
  • THUNDER_GUY
    27th Jun 2012 Member 0 Permalink

    Sounds Like a good idea!

  • Videogamer555
    27th Jun 2012 Member 0 Permalink

    Ambient heat can be blocked by walls, so why can't n-gravity be blocked by walls? Jacob1 your claim you'd need a new map for this to work is blatantly false. Ambient heat uses just ONE map.

  • jacob1
    28th Jun 2012 Developer 0 Permalink
    @Videogamer555 (View Post)
    Ambient heat works differently. It moves around and can be transferred between areas. Newtonian gravity is calculated all at once for all Gravity creating things and doesn't spread, so you cant put in a check for gravity blocking walls. If you could, the original wall would have been done that way.