@billion57(View Post) TPT++ is coming soon. Moving solids are solids that move as one. Wheels on a car. Boxes. Bouncing balls. Planks. Rope. et cetera.
Ok, if there is an experimental build of this, where can I get it? And from searching the forums, it seems that this has been in development very long. Can @Simon gives us an ETA of this or are the developers going to be as tight-lipped about this as R* is about GTA 5?
@billion57(View Post) I have moving solids that do that in my mod, real moving solids would also do what boxmein said.
@BoredInSchool(View Post) The code for tpt++ is on github, so you can see the progress here. I have an experimental build on my mod github in the build folder, but it hasn't been updated in a long time, because tpt++ wasn't being updated. Now that it is again, I can put a new build up there, I'll post a link here when i'm done.
Edit: If anyone wants to try tpt++, I have it here. Many things are missing or really ugly right now, but once all the features are re-added, the graphics and interface will be improved. Also, it crashes when it exits, i'm not sure why.
@billion57(View Post) You need the dll's. I have a link to the ones you need in my mod thread, or you may still have them in your powder toy folder. right now, tpt++ isn't anything interesting anyway, it's just an ugly version of tpt with lots of missing things.
@billion57(View Post) What made you think it was going to have moving solids? It's just a port to c++, the particle update and drawing code hasn't been changed much yet. Even if it is rewritten later, I don't think moving solids would be added.