Improvement for realistic heat: Latent heat

  • savask
    3rd Apr 2012 Developer 0 Permalink
    There is a special compilation option for TPT called REALISTIC. It includes heat capacity, some air tweaks and latent heat. Though it's not fully finished (enthalpy table should be filled for more materials), it works, so now you can "enjoy" realistic ice melting, water vaporisation and other state changing processes (if you can compile by yourself, of course).
  • therocketeer
    3rd Apr 2012 Member 0 Permalink
    @savask (View Post)
    awww sweet!
    what do you mean by air tweeks though? convection, boyle...?
  • Finalflash50
    3rd Apr 2012 Banned 0 Permalink
    This post is hidden because the user is banned
  • therocketeer
    3rd Apr 2012 Member 0 Permalink
    @Finalflash50 (View Post)
    I haven't seen him since November.
  • savask
    4th Apr 2012 Developer 0 Permalink
    @therocketeer (View Post)
    Realistic air isn't finished yet, but now it changes pressure depending on temperature and doesn't conduct heat to vacuum. There are more things planned like ideal gas state law and stuff like that, but they will be done later.
  • Darkyhard
    7th Apr 2012 Member 0 Permalink
    Great idea. But it can break some saves...
  • therocketeer
    7th Apr 2012 Member 0 Permalink
    @Darkyhard (View Post)
    The latent heat thing won't break saves, but things like reactors and stuff, will certainly take longer to get up to tempurature. Obviously, this will not break saves because it is part of the REALISTIC simulation option which is currently being worked on.
  • Darkyhard
    7th Apr 2012 Member 0 Permalink
    Eh. Simulation option is better.
  • epicksl
    7th Apr 2012 Member 0 Permalink
    Nice suggestion! you are now one of the few, the proud, the actually-got-my-suggestion-noticed-tpt-users-of-forum-awesomeness =)
  • therocketeer
    14th Jun 2012 Member 0 Permalink
    So how is this getting on then? I'm ever intregued. It's been a while since the realistic setting was discussed, and I havn't seen any commits related to this on github recently. Sorry if this bump is a little big, but I am just very interested.